Welcome!
Scroll for a guided tour of my personal work, my professional projects are listed as pages above!







Cynosure
A fracture in time has created Orphans belonging to different Universes. A raven god of dreams has taken it upon himself to guide these lost souls to adulthood. After reaching the age of 17 the children are released into the universe, but a few have stayed with him to aid him in his quest, embarking on important adventures to restore balance to the universe.
All of the art and design done is mine, but my friend Criatura helped me write a few ideas.
Heavily inspired by Howl’s Moving Castle, Donnie Darko, and Vampire Hunter D


















Truffle Pigs
These images are from a cancelled project about pigs collecting truffles. I wrote most of the story and came up with most of the ideas. Unfortunately the project may have been too ambitious for a small team of 3 people. It had to be put on hold indefinitely.




2D sidescroller sketching. These images were done to try to help visualize what the game would end up looking like during gameplay.


Exploring the idea of a great hog that acts as an overlord for the lesser pigs. Perhaps there could be a system where the pigs are both quadrupeds and bipedal based on their current situation. Before this project was cancelled there was no definitive direction as to how the animals would locomote.









I enjoy working on real paper from time to time. Although I restrict my professional work to digital mediums only.
Ballad of Ba’al / Lutro
My friend and I were tinkering with the possibility of making a hex based rogue like strategy game. All this work was done with Zbrush, Cinema 4D and Octane Render.
Since then I have converted to Blender.
You can find the game page here: KOKOWOLO
The Kajaani Retrieval Project.
This small project is about a science fiction community service program on a snow planet. Kajaani was once a tropical biome but after galactic space war the atmosphere changed and the whole planet became covered in snow. Those that couldnt be evacuated perished.
The Retrieval project aims to find frozen survivors and bring them back to life with super advanced technology.
This is still an ongoing art project for me that I slowly add to.

A snowsuit design that keeps the user warm. Most of the gear would be accessible by unzipping a front portion. This layered system allows to keep gear free of ice and other damage.


Some exoskeleton sketches that would be worn underneath the snowsuit. Protection from natural hazards would be paramount.

A gyroscopic spider mech. This would be used to crawl on vertical or inverted icy surfaces. It would probably be deployable from some sort of larger snowmobile.
Stardust
My largest portfolio building project. This was very loosely inspired by the Neil Gaiman book Stardust. Locations and other elements of the book were actually very vaguely described, so I took his brief descriptions and tried to run away with them to create my own sort of world. The main two that I focused on were Stormhold, A castle above the clouds, and a trading port in a very large tree.
For Stormhold, I wanted to design an energy system where the castle would use lightning to power most of its technology. Gaiman also loosely described a flying boat port in a gigantic tree, so I did my best to visualize that. I thought the transportation system could be really fun and whimsical as a marble run similar to a children’s toy.






Sandcastles
I love to build sandcastles. My friend McLane and I would always partner up and build them during the California summers.
You can find his photography here: MCLANE




















